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I noticed it mainly with toxic ingredients not applying the reduction and increase of toxicity.
The one i remembered clearly was adding an eye to add a bit of toxicity, but it adding 0. Maybe it happend due to me adding milk first and it going into the negative, but i'd assume you clamped it 0 to avoid it.

Might also be that is purely visual. 

In regards to what time, i believe it was on one of the last day or two, well into the game.

(1 edit) (+1)

Yep, if you put the negative into the value of zero, you still see zero on the bar, but if you hover mouse to him, it shows the actual value. But I agree that this may not be obvious to the player. If we find any good way to show this visually, we will make it.

Thank you again for your feedback :)