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(1 edit)

I finished reading this visual novel in last few days and I really enjoy it. Immersed in the story and amazed by its large and complete worldview, I can say it's the best VN I've read so far. And I am always being astounded by the length of the VN and found I spent another whole daytime to finish one chapter (Due to my not-so-good English and poor vocabulary. XD), but I think it's worth it. 

The conbination of riddles and storytelling methods is really something awesome to me, for it is not very often seen in other VNs and it actually fits the story well. (sometimes it is very mind-exploding though. XD)

(!!Spoilers!!) Oh, and bug report. (not very important though XD) In Act Ⅱ, after chatting with Ongaku in cafeteria, there is a scene with five stars and text "Sacrifice". The error only occurs when you click on these stars. So to continue, (roll back if error occured) just wait for the scene change or click somewhere else. And traceback.txt here:

I'm sorry, but an uncaught exception occurred.
While running game code:
  File "renpy/common/000statements.rpy", line 453, in execute_pause
    renpy.pause(delay)
TypeError: 'Null' object is not callable
-- Full Traceback ------------------------------------------------------------
Full traceback:
  File "Chapters/Chapter_3/Chapter3_Part1.rpyc", line 204, in script call
  File "Chapters/Chapter_4/Chapter4_Part1.rpyc", line 566, in script
  File "D:\Files\Games\Intertwined-1.13-win\renpy\ast.py", line 2232, in execute
    self.call("execute")
  File "D:\Files\Games\Intertwined-1.13-win\renpy\ast.py", line 2220, in call
    return renpy.statements.call(method, parsed, *args, **kwargs)
  File "D:\Files\Games\Intertwined-1.13-win\renpy\statements.py", line 281, in call
    return method(parsed, *args, **kwargs)
  File "renpy/common/000statements.rpy", line 453, in execute_pause
    renpy.pause(delay)
  File "D:\Files\Games\Intertwined-1.13-win\renpy\exports.py", line 1537, in pause
    rv = renpy.ui.interact(mouse='pause', type='pause', roll_forward=roll_forward, pause=delay, pause_modal=modal)
  File "D:\Files\Games\Intertwined-1.13-win\renpy\ui.py", line 299, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "D:\Files\Games\Intertwined-1.13-win\renpy\display\core.py", line 3377, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
  File "D:\Files\Games\Intertwined-1.13-win\renpy\display\core.py", line 4258, in interact_core
    rv = root_widget.event(ev, x, y, 0)
  File "D:\Files\Games\Intertwined-1.13-win\renpy\display\layout.py", line 1175, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "D:\Files\Games\Intertwined-1.13-win\renpy\display\layout.py", line 1175, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "D:\Files\Games\Intertwined-1.13-win\renpy\display\layout.py", line 1175, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "D:\Files\Games\Intertwined-1.13-win\renpy\display\screen.py", line 743, in event
    rv = self.child.event(ev, x, y, st)
  File "D:\Files\Games\Intertwined-1.13-win\renpy\display\layout.py", line 1175, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "D:\Files\Games\Intertwined-1.13-win\renpy\display\layout.py", line 1175, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "D:\Files\Games\Intertwined-1.13-win\renpy\display\layout.py", line 1175, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "D:\Files\Games\Intertwined-1.13-win\renpy\display\behavior.py", line 1073, in event
    return handle_click(self.clicked)
  File "D:\Files\Games\Intertwined-1.13-win\renpy\display\behavior.py", line 1008, in handle_click
    rv = run(action)
  File "D:\Files\Games\Intertwined-1.13-win\renpy\display\behavior.py", line 329, in run
    return action(*args, **kwargs)
TypeError: 'Null' object is not callable
Windows-10-10.0.22621 AMD64
Ren'Py 8.0.3.22090809
Intertwined V-1.13 Remastered 1.13
Sat Aug  3 12:42:35 2024

Anyways, it's really a nice VN and I am always looking forward to the next update! Stay safe and keep marching on!

Thank you and im super glad that you love the game! I do know of this error and I will be fixing it during the next update that does a bunch of overhauls to clean up the game to where I want it to be! Sorry for that error, I didn't catch it in my testing originally.

That's okay. Take your time. :)