I finished reading this visual novel in last few days and I really enjoy it. Immersed in the story and amazed by its large and complete worldview, I can say it's the best VN I've read so far. And I am always being astounded by the length of the VN and found I spent another whole daytime to finish one chapter (Due to my not-so-good English and poor vocabulary. XD), but I think it's worth it.
The conbination of riddles and storytelling methods is really something awesome to me, for it is not very often seen in other VNs and it actually fits the story well. (sometimes it is very mind-exploding though. XD)
(!!Spoilers!!) Oh, and bug report. (not very important though XD) In Act Ⅱ, after chatting with Ongaku in cafeteria, there is a scene with five stars and text "Sacrifice". The error only occurs when you click on these stars. So to continue, (roll back if error occured) just wait for the scene change or click somewhere else. And traceback.txt here:
I'm sorry, but an uncaught exception occurred. While running game code: File "renpy/common/000statements.rpy", line 453, in execute_pause renpy.pause(delay) TypeError: 'Null' object is not callable -- Full Traceback ------------------------------------------------------------ Full traceback: File "Chapters/Chapter_3/Chapter3_Part1.rpyc", line 204, in script call File "Chapters/Chapter_4/Chapter4_Part1.rpyc", line 566, in script File "D:\Files\Games\Intertwined-1.13-win\renpy\ast.py", line 2232, in execute self.call("execute") File "D:\Files\Games\Intertwined-1.13-win\renpy\ast.py", line 2220, in call return renpy.statements.call(method, parsed, *args, **kwargs) File "D:\Files\Games\Intertwined-1.13-win\renpy\statements.py", line 281, in call return method(parsed, *args, **kwargs) File "renpy/common/000statements.rpy", line 453, in execute_pause renpy.pause(delay) File "D:\Files\Games\Intertwined-1.13-win\renpy\exports.py", line 1537, in pause rv = renpy.ui.interact(mouse='pause', type='pause', roll_forward=roll_forward, pause=delay, pause_modal=modal) File "D:\Files\Games\Intertwined-1.13-win\renpy\ui.py", line 299, in interact rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs) File "D:\Files\Games\Intertwined-1.13-win\renpy\display\core.py", line 3377, in interact repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore File "D:\Files\Games\Intertwined-1.13-win\renpy\display\core.py", line 4258, in interact_core rv = root_widget.event(ev, x, y, 0) File "D:\Files\Games\Intertwined-1.13-win\renpy\display\layout.py", line 1175, in event rv = i.event(ev, x - xo, y - yo, cst) File "D:\Files\Games\Intertwined-1.13-win\renpy\display\layout.py", line 1175, in event rv = i.event(ev, x - xo, y - yo, cst) File "D:\Files\Games\Intertwined-1.13-win\renpy\display\layout.py", line 1175, in event rv = i.event(ev, x - xo, y - yo, cst) File "D:\Files\Games\Intertwined-1.13-win\renpy\display\screen.py", line 743, in event rv = self.child.event(ev, x, y, st) File "D:\Files\Games\Intertwined-1.13-win\renpy\display\layout.py", line 1175, in event rv = i.event(ev, x - xo, y - yo, cst) File "D:\Files\Games\Intertwined-1.13-win\renpy\display\layout.py", line 1175, in event rv = i.event(ev, x - xo, y - yo, cst) File "D:\Files\Games\Intertwined-1.13-win\renpy\display\layout.py", line 1175, in event rv = i.event(ev, x - xo, y - yo, cst) File "D:\Files\Games\Intertwined-1.13-win\renpy\display\behavior.py", line 1073, in event return handle_click(self.clicked) File "D:\Files\Games\Intertwined-1.13-win\renpy\display\behavior.py", line 1008, in handle_click rv = run(action) File "D:\Files\Games\Intertwined-1.13-win\renpy\display\behavior.py", line 329, in run return action(*args, **kwargs) TypeError: 'Null' object is not callable Windows-10-10.0.22621 AMD64 Ren'Py 8.0.3.22090809 Intertwined V-1.13 Remastered 1.13 Sat Aug 3 12:42:35 2024
Anyways, it's really a nice VN and I am always looking forward to the next update! Stay safe and keep marching on!