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(+1)

Hey, the game is really simple but fun none-the-less; a really nice casual puzzle game. I’d love to see more content, but for a first game it’s really impressive to have functioning physics and an environment that can be interacted with like that. The shadows add an interesting touch to the visuals of the game but I feel like they could be leveraged more to make the game a little more interesting (so you have to use your environment to find where the ingredient is dropping from - this might be too frustrating, but it’s an idea).

In discord you asked what the most important things were, and I think enemies or global obstacles would be a great way to add more content and complexity to the game.

Overall, the game is fun, and I hope you keep making things :).

(+1)

Thanks for your great input! I agree with everything you've said! Thanks!