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The visuals and the shadows we're pretty cool, though I did get stuck on the first level after the tutorials haha. I think the mechanics would be a bit more understandable if each type of light had a few levels focused on it before the new type was introduced, as I don't think I properly understood how the green light worked enough to complete the 4th level. I assumed I had to make a bridge of some kind with the green hand lights but I couldn't figure out how to do it. Also, the movement and jumping of the game felt very fast, almost too fast to actually control. Otherwise I think the way the shadow mechanic is implemented is pretty technically impressive, especially for a game jam!

Thanks for feedback, glad you found the shadow mechanic cool! I agree it's definitely a little too challenging to initially wrap your head around how everything works, and more tutorial levels would have been good.

There's some white squares in the first level after the tutorial in areas where the "intended solution" puts green lights, but I've seen 3 completely distinct other solutions to that level. Though first, you have to of course move the two lights away from the gap so the entire gap is full of shadow.

Thanks for playing!

Aaaah I see, I didn't think of that haha! My bad.