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(1 edit)

For sure for sure, we had some issues outside of development that limited the time we actually had to work on the game during the 2 weeks so a lot of things got cut last minute like the tutorial and some more polishing. For example, you can actually test successful potions on the homunculus, but for some reason the build that got published had an issue with an image that is next to the homunculus and thus is sometimes bugging blocking the player from interacting with the homunculus. From testing myself sometimes making a potion or going to the main menu and back to the game can fix it on this build. And thanks for the feedback!