The graphics and sound design are *chef's kiss*. However, the theme of shadows was mostly ignored and I found the potion-making kinda finicky and couldn't get it to work (or maybe I'm just bad). I hope you keep at the game dev thing 7/10
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Thank you so much for playing! And thank you for the feedback!
I'm sorry you feel I ignored the theme of shadows; my intentions were instead of building them mechanically, I wanted to use them for the overall setting and theme. Setting everything in a capitalistic-horror setting, working for a shadowy business as a kidnapped and hidden away worker.
What issues were you having with the potion-making? I would love to know as I plan on progressing with the project.