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(+1)

yeah, a hand simulator! Simple but it works. I somehow had to spam-click a finger to make it actually close though and the shape acception could be a bit more tolerant, it was a bit too fiddly to find the pixel-perfect positioning.

But I also learned how to do a shark, so there is that :D

Thank you so much for playing! The shape accuracy was definitely too high, I had difficulty getting through it even after multiple playthroughs. I wasn't sure how best to detect if you had filled the outline so it's all just based on the position and rotation of the hand and all the fingers. In hindsight I think using another method would have been much more responsive and clear.