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Controller issue: assuming the controllers are connected via Bluetooth, try disabling Bluetooth on your computer while the controller is connected, and the game is running. If you are lucky, it will trigger a similar situation, and you can see what you need to do to continue using a re-connected controller in the framework you're using.


Best of luck!

My controller only has USB so can't test bluetooth at this moment. But I'll add this to the to-do list as a possible scenario, thanks for the tip. :)