Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

"Does that mean we are garbage, too?"
You had me at hello. 

Now, I did not finish this - I want to - but I get this. This is why it's important to have a Design Document. Now, this is a prototype - a really good one.

I think this looks too similar to animal well for people to take it seriously.
The Music feels cavernous. It feels forlorn and alien, but also instills a sense of wonder and kind of vibes like a child's mobile.
The controls feel great. The wall jumping does feel like it has a little too much gravity, but then I also figured out you could just walk on the walls.

This is a good example of how a game can feel lonely while still having lots of life. I think you guys absolutely smashed it out of the park with this, but the game would really need it's own identity if it were going foreword.