The fact that this was made in 2 weeks blows my mind.
This game slaps. I love the art. I love the music. I love the individual mechanics.
The overall feel of the game is not as good as I'm making it sound tho, and you're here for feedback - so -
The movement feels sporadic, and it feels bad for some of the super tight squeezes you put in here.
You maintain your forward momentum through death - in some cases forcing you to your immediate death again.
There are sections that just felt mean - You can't pitch the camera up or down. You really shouldn't put traps where players can't see and ask them to make a leap of faith straight into them.
This game really shines in the last zones. You start off with all this super tight platforming that is cute, but feels quite bad - and then on the last sections the game turns into this mad dash bullet hell filled with falling platforms and very well spaced jumps that had me wishing that was the whole game.
I DO have to take a point away because i'm a Camry guy.
Gameplay - 5/10 - game feels confused.
Music - 10/10 - literally still listening to this.
Art - 8/10 - I love the owl, the boss, and the scenary, but not the tiles.