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(+1)

I finished the game and here are my thoughts

Pros:

Game audio was great

Game art + animation was superb (amazing use of squash and stretch)

Overall presentation was awesome

Cons:

The game mechanics felt a little bit poorly implemented, the bomb jump specifically felt really variable since if you jump the same frame the bomb spawns you get way more height then I feel is intended (this could be fixed by giving a consistent velocity rather than a velocity based on position or however it currently works)

The level design felt very unfair at times and I found myself just running through parts as fast as I can without any thought after multiple attempts of trying (this sadly isn't an easy fix and its something you learn with time)


The character feels very slippery, in Celeste you have about 2 frames of accel/decel, but here it feels more like 15-20 frames


In conclusion, your team did a great job and I hope to see more games from you in the future.