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Hi!

In safe_save_ini.gml I found this:

if (wordcount = 0) {

Shouln't be == instead of =?

How serious is this bug?

Thx
(+1)

Hi Drindilica, thanks for reporting this.

This is purely a visual bug - Gamemaker's interpreter automatically treats it as a comparison, not assignment. Feel free to change it if you like but it will function the same.

Thanks