"Full Moon" is an electrifying rail shooter that whisks players through a thrilling nocturnal escapade 🌕⚡. Set against the backdrop of a chaotic Full Moon night, the game's premise is nothing short of bonkers: John is on a frantic quest to get home to his wife, Emily 🏠❤️, and rescue the President, who’s been snatched by none other than the bloodthirsty vampires 🦇🧛♂️. Sounds like a wild ride, right? But here’s where things take a seriously infuriating turn 😡🔥.
Let’s talk about the most glaring issue: the so-called vampire menace 😤. You’d expect a game that hypes up vampires to actually deliver some vampire action. But no, instead, we get a never-ending horde of werewolves 🐺. Yes, that’s right—werewolves, not vampires 🧛♀️.
Are you kidding me? The entire premise is that John is saving the President from a pack of vampires 🦇. But in reality, every enemy you face is a snarling, fur-covered werewolf 🐺. Did the developers seriously think nobody would notice this massive inconsistency? It’s like setting a game in a high-tech future where robots are the enemy 🤖, but then all you fight are aliens 👽. How does that even make sense? It’s an absolute slap in the face to the very narrative they’re trying to sell 🚫.
It’s not just a minor oversight—it’s the core of the entire plot! The game markets itself as a vampire-hunting thrill ride 🧛♂️, yet you’re actually battling werewolves 🐺. The mismatch is so glaring it feels like a bad joke. You’re not fighting Dracula’s minions 🧛; you’re stuck dealing with a pack of howling beasts that seem to have wandered in from a completely different game 🌕.
The game does throw in some flashy action sequences 💥 and high-octane run-and-gun gameplay that keeps the adrenaline pumping ⚡. But the excitement is completely overshadowed by the nagging frustration 😵. Every time John guns down another werewolf in a frenzied chase 🚀, you can’t help but think, "Where are the vampires?!" It’s maddening to be sold on one concept and delivered a completely different experience 😡🤯.
And to make matters worse, there’s no attempt to address or even acknowledge this glaring inconsistency ❓. It’s as if the developers either ran out of time ⏳, resources 💸, or just plain common sense 🤯, and decided to just roll with it 🕰️. It’s beyond infuriating to be left with this unfinished, disjointed mess.
In summary, while "Full Moon" is a high-energy ride 🎢 with some genuinely exciting moments 🌟, it’s dragged down by a massive narrative screw-up 🛑. The game promises a vampire-hunting experience 🦇 but delivers a werewolf infestation 🐺 instead. If you can look past this epic fail 🚷, the gameplay is solid 💪. But if you’re expecting a coherent vampire-hunting adventure, prepare to be extremely disappointed and utterly enraged 🤬.