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(+1)

Awesome demo! Probably my favorite game in years even though it's not even fully released.
For ideas to expand on the game, I'd find it interesting for characters like Noire from a previous timeline or other characters from different timelines to have unique dialogue based on if you won against them, lost against them, ran away or begged for forgiveness on the last encounter. Also I feel like playing as Noire compared to Root is very bland, since Roothas way more unique/interesting gameplay.
Again awesome game/concept, very hyped to see where this is going

More things: Luna feels way stronger than the other two, and the "first attack deals 1 more damage (cumultative)" buff doesn't work together with the "emergency dagger" buff from the frogs in the first area. I don't know if that is intended or not.

Thank you for your feedback! Luna is designed to be op, and it's intentional that the first extra damage isn't inflicted if the attack misses (but this might change in the future). Regarding the dialogues, yes, there will be many more interactions in the future