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Well Samantha does seem romantically attracted as well and we even have a scene with her so a bit late for that


i personally would not have done half the stuff i have without the walkthrough 


hmm okay and at this stage reworking would be a hassle


tho exactly whats the lore behind her (the spider lady) well remember that fairy queen scene it supposedly marks you but you can repeat it at night like nothing happened then the dancers and the catiriollon thing is a bit messy (so if you take a lesson with them and then use it you get a scene with the twins then if you use it again at home you get god of arts marriage and then this repeats) and domnique does not have proper repeat and our healer girlfriend path doesn't go anywhere

Samantha gets swept by the mood quite easily, as you might have noticed, and the scene isn't much when you get down to it. Let's say that Erica doesn't want to take advantage of her. :p

Anything you thought was particularly cryptic but isn't meant to be a secret?

The spider lady comes from a rare species.  In the pantheon of Caliross, they occupy a weird spot, since they aren't gods, but are still direct creations of Byr (who created all the other gods). The demons are also direct creations of Byr, but unlike the demons, they have at least been "touched" by Santhora. While their reproductivity is also stilted, they can make up for it with "broodmothers" from other species. They are all females, and have the ability to create their own domain as well as travel through different planes (they rarely appear on Caliross, simply because they go to other planes with different species, generally).
Their powers are kind of a necessity, given how they reproduce, although it's partly a double-edged sword (they get infatuated with whoever they develop a bond with).
This is what I remember I had in mind when writing her. Note that not all of it is ironed out, since I didn't think there was a reasonable way to introduce all of this background info, and it wasn't strictly necessary for the scenes and her character.

The fairy queen scene is likely to be turned into a one shot, but I left it repeatable for now.

The carillon will also be changed in the future (I had left it repeatable just because I hadn't added all the art to it yet, but now I can put an end to it).

I'll see if Dominique needs a repeatable final scene. Tania is basically finished at this point (with the scene I added for her in the last public update), I just need to consider adding her to the ending slides.

Erica not taking advantage of someone ;-; is debatable considering her personality is heavily influenced by the player (and alot of others does she even have a original thought?)


no i meant certain paths, methods and alot of things that lack of youtube videos and fandom can be made up by a very well written and highly detailed walk through 


keep caliross in mind if you ever make a god of war/asura's wrath type of game but long story short they can make pocket dimensions and can interact with other dimensions reminds me of the fediverse cool


well it can be made repeatable with a little effort since in the scene's end we are "marked" and if we go to a private place (e.g. the houses or etc) and call her we could experience it again 


any reapeatiblity or effects or just a "fun" thing 


well hoped for more with tania but oh well at least we have a healer


yk the walkthrough showed me a path to take with water priestess quest i literally ended up taking the manipulator route and it doesn't even go anywhere ;-; kind of surprised to see someone not make us a slave

I think Erica does have enough of a personality. She is halfway between a "voiced protagonist" and a "blank slate", meaning that she does have a few fixed personality traits, while the rest is up to the players.

That's for sure. I am just not a fan of walkthroughs personally, but I understand how useful they can be.

I do have a ton of ideas for future games, so I wonder what I'll end up doing. Well, at least short term it's just Caliross and TOTDC 2.

Well, everything can have a final repeatable scene, of course. I just planned for the fairy queen to be a one shot, but I'll think a bit more about it, in case I change my mind. I think it also makes sense for the carillon content to end there, but as I said I'll think about it.

I mean, overall we have a few dates and 4-5 scenes with Tania. She isn't at the level of the more fleshed out characters, but I think it's good enough for her arc.

Once you reach a critical mass of mind-controllers, I feel it's better to leave some of them without any "grand schemes" of sorts. I am going to double-check Lady Rosa's content before the final release, but there is a good chance I won't do anything major with her.

what is TOTDC 2?

i see

well  thats a bit disappointing


well yeah but i feel like if you end up getting manipulated you cannot find out her truth so she could range from romantic interest to just a person running a place either way having some additional content might flash her out a little even without a major scheme or effect on story


btw there is a scene a i feel should be repeatable that goblin girl scene it has perfect repeatability and that inn in zarnark that needs tweaking for better repeatability 


yk this is a bit of a tangent but you could also write a lore book or an in game lore stuff in advanced libraries about species and characters up to you

I can't make any promises about Tania. As I said, I think she does have her arc, which meets the "minimum requirements" to be in the final version.

I'll also check the goblin girl and the Zanark inn scenes.

There are some lore books already, although they are usually accessible as individual books on shelves (like in the mages guild). Some topics in particular you'd like me to expand on? 

you didn't answer my first question

well like stuff about the spider lady about santhora more stuff about their pantheon about indivduals (in our journal i guess?) like that


could you add some QoL improvements like if you use ctrl to hide text the scene doesn't move forward or an option like that and a scene repeater and as for the cheats see if you can add stuff or fix bugs (could be useful in exploring paths or just having fun)

Ooops! I don't know how I missed it.

TOTDC stands for Tales of the Drunken Cowboy. It's the game I made before Caliross. It used an engine for text adventures (RAGS), but it's not that far from Caliross conceptually. It's kind of an adventure/RPG hybrid, you have turn based combats, all sorts of puzzles, some traits that affect your choices (although in TOTDC I didn't really have "sexy" traits, and you picked 3 out of 5 at the start of the game) and so on. It's a sci-fi game (The Drunken Cowboy is the name of the spaceship) and you go around with an all-female crew, with mind-control as the main fetish.

New lore about the spider lady is hard to include in the libraries, since you already have to research her species and they are a bit of a mystery in the world of Caliross. I could certainly add more about the pantheon. As for individuals, do you just mean Erica should write something in her journal after meeting important figures, or is it for love interests?

I'll look into blocking the scenes from advancing if the text is hidden. The scene repeater is sadly too much of a pain to add, given that I didn't originally plan for it, and now the scenes are spread around hundreds of events in dozens of maps, and I'd have to manually find each one, strip the code out of the scenes and then figure out how to track which ones are unlocked... It's not impossible, but it would take a few months of doing just that, which isn't ideal.

no problem


well where is TOTDC hosted?

well i would say both it would be nice to see new entries depending on how much we progressed with someone (traits should also have an effect) and officials would be entries about people (we can/do get political so bios for big shots are important)


well adding that is upto you 


damn i think thats all the things i needed to say for now but holy this is the longest comment chain i have seen its a whole thread now sorry for taking your time 


take care

The first TOTDC was made using pictures from the internet, so it remains a bit of a "clandestine" game. You can find links to it in my blog:

https://mdqpgames.blogspot.com/

There are also links to my older games. Note that there are HTML conversions of the games, so if you don't have or can't run RAGS, you can still play the games with a browser (just remember to use right-click when interacting with something to see the available actions).

I see what you mean. No promises about journal entries (there are a lot of important NPCs at this point), but I'll think about it.

Ha-ha-ha, it was pretty long for sure. Thanks for sharing your thoughts, and have fun with the game!