this game works only if you don't buy anything but upgrading cards and one-cards. If you do otherwise your deck is gonna pile up and you won't be able to clear it because dynamite is a post-iron resource.
Almost like a simulation of supply and demand, huh? Go figure.Upgrade cards = demandBuying cards = supplyKeep demand by reducing supply and no market saturation. Hey, not probable that the game was made to highlight that but yeah, it tracks logically.