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Comments below clip:

Solitude's only good when it's voluntarily chosen, not when one's thrust into it. Alas, our protagonist is the victim of one of those thrusts and has to find a way out of his ship, where a monster lurks in the vents. The monster's sensitive to sounds, so we have to tiptoe around the premises and stayalive. Do we have what it takes?

Have a look!

I didn’t run into any bugs, hiccups or other snags. Kudos to all involved and thanks for making this awesome game.