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(1 edit)

I will be recommending this game. You are an artist.

Just few nitpicks:

It's always at my fingertips...
but I can never hold onto it.
Happiness... Peace...
Why. Can't. I. HAVE THEM?!

That one piece of dialogue should have perhaps been broken down between two separate NPC characters.

Besides, is it not intuitive something should actually happen to the NPC, whose existential status has changed? For example, if they wanted something and they got it - therefore... y'know, they are psychosomatic to an utmost degree, perhaps to the point of shapeshifting - as proven later - or even beyond. Perhaps even to the point of death.

But I speculate you did not want to burden the protagonist with the notion of having made an impact, before time.