Ops, the version was 12.5
I hope your development going well.
>not usable yet
Then, you shouldn't add it before that riddle. lol Too strong to misleading. The recipe system is difficult enough itself.
Night witch's graphic riddle of Green Essence was difficult too. How about tear drop shape? or slimy figure. I thought it as sparkling seed or other bomb.
>increasing/decreasing
How about change colors of the message? Red for +/Blue for - or something. Impossible? I'm afraid only simple letter +/- will not appeal enough.(cause position of the message and quick vanishment) Or, "+Wolf attitude improved MORE!!/-Wolf attitude decreased less..." adding several elements to show difference.
The character's parameters are only explained at first creation, right?(What are strength,perception,endurance,etc...)
I want them again when leveled up and adding extra points for them.
Naming pet animals at home dialog is little bit annoying, cause I selected it several time (Raptor/Horse) to check if there are new dialogs and it required rename. And if more animals, the list will push main functions away. You can put the rename function at the animal specific page. No need to repeat so much frequently. " [Rename] Mutt - Dog [Take] " as like that.
Training requires food. I hope you add more explanation at later version for animal keeping, but now I want to know at least what they required for food before use it. (By the way, while horse training, "You learned Anti Bleeding ointment"? or some kind of that message appeared. must be bug.)