Hello, y'all, I'm Innes! I'm going to be doing most of my updates on my Tumblr, and that'll typically be updated multiple times a day, but I figured I might also post every few days on Itch to kind of summarize what I've been doing.
The Game
Superhero U is a turn-based superhero fighting game. I love making things customizable, and after the jam, I'm going to be working on character customization, but in the meantime, I'm going to be working on the fight system. (Why? I've made customizable characters before, so I want to try something new.)
The plot? Not much of one. This is a technical demo, not a story demo. I'm just trying to get things working here.
The Characters
In the spirit of the jam, the demo characters are Kitty (blue, fire attacks) and Doggo (red, water attacks). They may have original art assets by the end of the jam -- we'll see. (I may just stick cat or dog ears onto some placeholder assets if it comes down to that.) In the demo, the difference between their attacks will be cosmetic.
The Platform
This is being made in Game Maker, which I have ZERO experience with. Should be fun!
The Goals
- Turn-based combat with two attacks per character
- Animated attacks
So that's the plan. You can see my progress and more information on Tumblr or Trello, and I'll summarize every few days on Itch.