wow, it does seem like a lot of things to be done by one person haha. but that shows real commitment to quality imo :>
i think the smaller amount of writing was a really good choice! really gave everything a very unique and lonely vibe. and having one part of the game a little unexplained is an acceptable trade off for that.
i'd love to chat with you about the coding!! and steal all your secrets >:D HAHAHA no but really, i'm honestly very interested in learning how to edit base scripts in rpg maker! would really help me do a ton of things i'd love to put in my games... if i find out how to actually edit scripts in MV because they made it ten times harder for no reason- (i'm sure there's a way to do it tho, i just need to find it haha)