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(1 edit)

Having a big issue with the game that I can't wrap my head around. My mic isn't being picked up in-game or when using the 'Record' button in the audio settings, however it IS picked up when using the 'hear live mic' setting.

On top of that, none of the waveforms are showing up for the voice clips in game. I can still hear their audio playing just fine, but there is no waveform to copy. Can't verify whether that stops me from being able to score anything due to the mic issue

I have tried disabling my mic software but to no avail, and have also tried multiple different packs, and both versions of the game.


EDIT: Just seen a bunch of other players have reported the same thing, so sorry to pile on another comment about the same issue. Hope you can figure this out, in the meantime I'll keep tweaking with it ;p

It's been a thorn in my side, yes. So the problem persists when you use your OS's default audio? Can you specify your OS, audio driver, and mic?

What's weird is that the microphone must be working with my "Player" Godot audio bus itself, but apparently not the AudioEffectRecord and AudioEffectSpectrumAnalyzer instances on that bus.