You captured the gameboy aesthetic hard, from the soundtrack to the 5 words-at-a-time resolution. It brought back memories to this old man who had one of those grey bricks. Man, I was confused by combat for about 60% of the game but I think I get it now! I think it was solid and clever and of the right scope for a jam game.
I do think I ran into a bug in which I foraged or healed too much while fighting Eliza, and couldn't successfully trigger the switch over because she didn't stay blinded perhaps? Regardless, didn't take long to catch up. I also totally missed a cue on the statue part and got myself killed, but that's on me! The items were pretty funny. Wallmeat was my fave.