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Good idea, I like how each type behaves, but the game is a bit too buggy. Balls would often fall off their place, which makes the next ball on top of them fall out of place, and also not trigger the effect. However, if I put them in the right order, even if at the end the level looks all messed up, the correct solution is accepted.

Oh, another bug, when dragging a ball from the cup, sometimes another ball that happened to be on top of it would fly off the screen.