Hello. I will admit I have not played this game yet. Just reading the rules left me wit too many questions to try playing. But first I love the theme. This is a great idea and I would love to see it expanded.
If I use Sheepis Charm to lower my opponents ferocity by fie and they have 0 does it drop to -5 or does it stay at zero?
Wool Wall reduces damage taken by half. Is that rounded up or down?
The player who goes second has an advantage. Why don't they decide what they are going to do at the same time with cards or something?
Charm is the most over powered ability in the game. If I have 10 charm and Cuddle Ambush I can stun you indefinitely and win by only using Cuddle Ambush. With Cuddle Ambush and 10 attack I could deal 23 of your 25 HP before you get a chance to act. Pretty much the same thing with Cotton Cloud.
Cuddle Ambush, Cotton Cloud, Shear Shock and Shepard's strike are super powerful. Baa Blast and Fleece Flare are useless in a 1v1 which is fine if the game is intended to be 2v2.
Why do we roll a D6 to see who goes first? One of the abilities is agility.
Was this game made to be played 2v2? It feels like this game was made to be played 2v2 but it does not say so in the rules.
Did you play test? I have not played the game and I noticed these problems. There are probably more I have not noticed.
I would love to play this game. The theme is so cute. I can't play this game it is broken.