Well this was pretty excellent.
I haven't seen many horror games doen in this first-person point and click style, but everything about Shiver works. From the (few) brief jumpscares, the visual style and the overall creepiness to even small, subtle changes that emphasize a mood (Don't think I didn't notice that the transfer between screens is different after you find the mysteirous "nest" in the mines).
Granted, while I admit in the video that I just missed some fairly obvious hints, I do feel like some of the last few points of progression suddenly require a completely different mindset than everything else has so far, but it doesn't at all detract from the experiene. Shiver is deightfully creepy story that sets the mood right from the very title. Brilliant work.