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Feature freeze

So, as you can see, I stopped the log. The reason? I was getting stressed because of it.

Making a daily devlog was a BAD idea, because after a whole day of solving bugs I felt bad because I had nothing interesting to write in the log. No awesome screenshots, just "Hey, the thing didn't do the thing but now it does!".

So I dropped the log and coded. And the result is that the game is practically done! Yay!

I've entered oficially on feature freeze. I'll spend the next days solving the few bugs left, making screens (Title, tutorial...) and then it'll be done!

After that I want to return working on my main game (still a secret until the base is ready!), but trying LibGDX was fun. Perhaps I'll return to it someday.