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(4 edits) (+2)

For those who played last time - updates include:


  • Even more destruction (yes, really)
  • A flamethrower weapon - (hopefully) just as destructive and fun as the minigun and autocannon.
  • A whole new level with tanks and a different play style from the city.
  • Pilot portrait as seen above. She will remind you when you're out of ammo, doing poorly, and occasionally pop up to quip at some of the excessive violence.
  • Enemies and players have outlines, target indicators, and higher contrast sprites to be more readable than before.
  • Overhauled main game UI to be much more visible at a glance as well as have better indication for low armor.
  • Camera has been tweaked to have better range/zoom limits, makes things much easier to keep track of now.
  • Redid mission end screen; no longer do you need to wait so long to see your results.

A lot more is planned, but there wasn't time to get much of it in this DD, however I think compared to the first demo this is a way better quality of life upgrade.