Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

yo, thank you for playing! iirc the graphics in this one were made with unlit materials using shared image texture atlases -- something like this: 

No problemo, it's a fun and hilarious game.

I prefer Imphenzia's method of using a single pixel for each colo(u)r in the texture atlas. The video also doesn't mention anything about how to get the "unlit" look, which is what I was after. Sorry for not specifying  ¯\_(ツ)_/¯ still a relative n00b at gamedev/3D. But I think I might look for "diffuse" materials and see what those do.