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(1 edit)

I really love and appreciate the game you made, thanks a lot from this closeted demigirl.

OK, as for advice I think adding more mechanical elements is an easy way of making a game feel more game-like but idk if that is really suited to the types of games you make(atleast from the 2 I've played).Instead, I think adding items to the games might be really fun. Maybe the items give you extra scenes and dialogue, maybe their important for progression, maybe use them for environmental storytelling the possibilities are effectively endless. Anyway I hope  you found reading this somewhat useful heehee, hope you have a great day,

Thank you for this advice. I think it’s really solid.

I’ll just keep making games. Hopefully that will be enough.

(+1)

I hope you do, thanks a lot for making games! 

To add on to that, giving players the opportunity to make more decisions could add a lot but it was a cute game <3

Hi, thank you for your feedback and playing my game.

In future games I’ll have to think about how to give more agency.

It’s tough giving a sense of agency without also scoping things up and making life harder for myself.