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as a person who also participated in the jam but didnt submit anything (cuz im not very disciplined ๐Ÿ˜…), i couldnt see the entries lol. its cool to be able to see someones skill in a lil package like this. 

i wouldv rated this pretty highly, honestly. increasingly varied gameplay by adding more mechanics and time and also have dialogue sections, lil bit of a story, the characters were dripping with personality

first level i got an A, second level i got a D cuz i got stuck in the wall or floor or idk what ud call it lol. somehow approached it from the left wall n then phased thru it idk

but the third level i got an S so i feel like i got my revenge lol . 

the keys were a little awkward for me, but then again im not very experienced with PC games compared to console games lol, i just got a computer likee 9 months ago. more used to wasd

i wonder if instead of just a level select screen, maybe if it had more dialogue sections before it that maybe subtly tutorialized the upcoming mechanics like the cauldrons or the flyin books

also u can make it to where the timer is more motivated in the scope of the story, like somethin "new" happens in the story every time the timer runs out so the timer doesnt seem as arbitrary, yknow? i understand the game has more of an arcadey feel to it, im just the type of person to want to motivate everything lol

good job tho honestly truly truly honestly. coming from a person who also tried to make their first catformer ๐Ÿ˜… 


good good job

Thank you so much for the feedback! :D I'll definitely get onto fixing that bug when the jam is finished lol, but I'm glad it didn't hamper your experience too much. Also, the little screenshot of your catformer is really cute! I wish you luck in developing it or any other project ! :)