The character movement seems a bit "fuzzy"? Like he is constantly shaking whenever he moves.
Overall all I like the mechanics, some sort of indicator which way the enemies are looking would be nice though.
Well thank you.
Camera fixed: FPS was set to 30
I definitely thought about a FOV visualization by giving them flashlights, but that might confuse the player cause ... well ... they emit light. :DWill think about something for sure