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Hey, I played your game and recorded my playthrough. I liked how your gameplay has to dynamically change as the water goes up. Depending on what the water level is, you have to use your weapon in a different way to get the best results. Super cool little game!

(+1)

Woah! Thank you so much! I'm glad you like the game! I heard you mention a couple things you would have liked, and my best excuse is "I didn't have enough time."

Thank you again for playing my game, and I appreciate he recording!

To answer a couple questions:

- The flamethrower idea is so that, when you shoot, the bubble will evaporate instead of popping only the bubble and letting the water inside fall.

- When you shoot the flamethrower into the water, the water will very slowly decrease.

- The unreadable text says "smallishdev (YT)"