Hey, I played your game and recorded my playthrough. I liked how your gameplay has to dynamically change as the water goes up. Depending on what the water level is, you have to use your weapon in a different way to get the best results. Super cool little game!
Woah! Thank you so much! I'm glad you like the game! I heard you mention a couple things you would have liked, and my best excuse is "I didn't have enough time."
Thank you again for playing my game, and I appreciate he recording!
To answer a couple questions:
- The flamethrower idea is so that, when you shoot, the bubble will evaporate instead of popping only the bubble and letting the water inside fall.
- When you shoot the flamethrower into the water, the water will very slowly decrease.
- The unreadable text says "smallishdev (YT)"