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JUST saw it tonight before i went to sleep ....what a rush...very nice.

just 1 remark, it seems that when racing without turbo activated it feels not as fast as previous versions esspecially in first stage.

could be becuz of more vehicles on the road.

anyway exelent progress.

btw, the opponent is one tricky Dude,cuz i was sure to win round 2, and then  he passed me by lol

Hi Pascal!

There might be a couple of reasons for this.

- Choosing the automatic transmission and leaving the driving aids on will raise the aerodynamic drag by 18%. (Auto trans: 6% + ABS: 6% + traction control: 6%) This reduces your top speed. However, I'm suprised that you still seem to reach the top speed.

- You might perceive it as slower because I've added an extra option: corner sharpness. If you set this to 100%, corners are like they used to be: very sharp and intense. Turning this to the minimum of 50% will make the corners 50% less sharp. This doesn't affect the handling though, so you won't be able to go faster through the corners when you reduce the sharpness. That's why it may look like you have to go slower through the corners. Default is 85%.

- And finally: you've probably noticed that the stages are rearranged. The final stage of race 2 is now the final stage of race 1. Usually you've already upgraded 1 part by then. Now your car is still stock and you will go slower through that stage.

The core engine hasn't been changed, and traffic is still the same. ;-) The opponent however has less obvious rubberbanding, so as long as he is within a radius of 240 meters I believe, he is maintaining speed without slowing down for you when he is in front, or artificially catching up when he is behind.
You've also selected the intermediate difficulty, while it used to be easy when selecting the automatic transmission.
He passed you by because you slowed down when passing that traffic car. xD Ideally you maintained speed and went to the left of that car, instead of staying on its right side.

I've also noticed that you sometimes seem to brake while holding the throttle. Luckily you don't do it for longer periods, because it will overheat your brakes and wear them out faster. Better is to release the throttle and brake slightly less hard. ;-) Same effect, less wear.

Later I'm going to add more rivals and make them all act differently. Kris will be the nice guy that leaves room to prevent accidents and will less likely be annoyed when you try to block him, the rider will never get angry when you block him, because an accident might kill him, Jimbo is a racecar driver and Mr X is relentless, so when they see a gap, they will take it.

ah , i see, thanx for pointing that out.

Btw. The shader looks like sh*t on youtube, but looks awesome when i play it on the monitor.

Think youtube is compressing the video.

Anyway ,thanx for that awesome experience with the testversion.

It was around 5:00 am in the Netherlands, had not any sleep, BUT HAD TO PLAY IT....lol😅

Lookin out for further updates.

Keep up the awesome work👍

No problem! Apparently the Turbo OutRun mode didn't work, due to an empty overrided method after the introduction of the rivals. Now it should work!