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I think the 3D art is very well done, but the gameplay lacks a little polish, I think the alert when there is a spirit nearby should not rotate with the camera because you end up losing where it comes from haha. but overall it's a good job! :D

I'll pass your positive remarks on art to the artist, thank you! I got caught up in the visual indicator idea but agree it needed more work. I tried to make it not rotate with the camera and instead look at the closest marcher, but it doesn't work as well as I would like.