Thanks for the praise. I'd love to get an iOS port going too. I don't have an OS X device to compile on, but my colleague does and I believe the game works on iOS, the only issue is I'm not sure of a good distribution method for such an early stage. Any suggestions?
Hmmm... Maybe emu4ios? They host applications on their site, I'm pretty sure.
Thanks. We're looking into a general solution we can use. It probably won't be as easy as downloading an APK is for Android, but perhaps we can find something workable. At worst, I'm working on an HTML5 build, which should serve as an intermediate solution :)