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GARDEN OF EDEN is a good interpretation of the Slender-like horror collectathon. I like the surreal, desolate rocky environment, the ominous fog, and the bizarre objects to collect - it was weird and unorthodox and made for a more interesting horror environment compared to the generic forest that these type of games usually take the form of. The burst run mechanic was smartly done too and make avoiding the monster far more interesting. As for the monster - what are we dealing with here? The model for it was a little indiscernible and I felt like I was running from a rock! But the overall modelling of the environment was great and I really dug the atmosphere.

Thanks for submitting this game to the SCREAM JAM! 

- SCREAM CATALOGUE

Thank you for playing! We are very glad that you liked it and we greatly appreciate your comment. As for the monster, not knowing what it looks like is an intended game design.