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(2 edits)

Thanks again for such an extensive playthrough and such useful feedback - I'm pleased that you eventually understood my concept of the evolving item descriptions. If you wait a few hours, I'm hoping to get a fully functional build up. The current built SHOULD get you through to the end if you just want the story, but it doesn't have all the item descriptions/magazines yet. Also I might add a third ending and I'll punch up text a bit (deadline writing!).  I was ill for part of the jam and missed 2 days of dev, so I'm doing catchup right now.

I can't address all of the feedback in this next build, it's mostly just focused on finishing content, but I appreciate a lot of your points and will work them in where I can. 

There is an overall theme/reason for it all, but I won't share what I was going for until I've added the rest of the content - hopefully that will explain this. This is kinda an experiment in oblique/indirect storytelling, though I've gone rather heavy handed in it.