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(1 edit) (+1)

Aesthetic af.
Smooth af.
Cute af.

Good job af.


Question though, is the camera following in the Update function perhaps? I'm getting a bit of..jitter at times- the same kinda jitter I get when I update the position of the camera in Update instead of LateUpdate (I was in browser tho so 🤷‍♀️)

(+1)

We noticed that jitter as well. However it's not always consistent. It appears to happen most likely on the WebGL version but it goes away after you lose a life. Thanks for noticing! We definitely have that on our radar! Thanks for playing!