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Amazing game! it's got a really cool atmosphere and interesting characters, the story and world is very interesting also, i got sucked in for hours. the combat is kinda clunky and i feel you miss (even if you do choose attack type based on enemy) and get swarmed too often, but it's not too bad once you get a decent sword.

though i must ask, could it be possible to add an option to keep your weapons on death? it's really hard to come across a decent weapon, at least i only found one about 6 hours in and that let me deal with foes more easily, but it was pretty disappointing to lose it once i died, especially since you keep everything else... plus, i think it'd be neat if you could get to collect all swords at once at some point without resorting to save scumming.

hope it'll be out soon, cheers!

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finished the game around 3 days ago, came back to say it's really good again! looking back on it i'd say losing weapons isn't such a big deal, just didn't realize their appearance rate was tied to game progress, and that it becomes much harder to die once you've got plenty of warp orbs, hp, and good weapons. 

my only real complaint would be that the encounter with the "useless" npc is very rare and it took me quite some time to get the hand drill, that i didn't know it would lead to that and that by that point you've already seen almost all the encounters and whatnot didn't help. the hanuman enemies are very dodgy and tanky as well, though i can see that being on purpose to provide a challenge when you've got the best equips.

once again, this is an incredible game, may it be complete soon!