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This is so addicting! The mechanic is very well implemented so that you can strategize a little bit on when and where to slow down time.  It could be even better if every time the level restarts the position of the enemies resets so you can add even more strategy and plan your jumps. Level design and progression between levels are spot on, it's very easy to grasp the rules but it gets hard pretty fast but in a way that let's you want to keep playing. 

Good Job! :D

Thank you so much.

I'll bear the enemy position thing in mind, because how I determine their path it would be no problem at all to just randomise a position in it's path and start from there.

I hope I have the time to go further with it, only time will tell :)