I have a suggestion about the stats in narrow one, what if there are negative stats, since the devs want to keep the stats below 5 or 5 (arrow and melee) and below like ~10 (bow and armor)
certain arrow stats could for example be +6 stun and -1 travel speed (because bigger tip arrow make more friction with the air so it is slower) another armor exemple would be +15 damage prot but -3 mouvement (because it is heavy)
i think this would be pretty logical and cool but what do you guys think?