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There is so much to love about what this game has to offer so far. It's got those awesome old school vibes going on, a kooky cast of crazy kooks and a luscious soundtrack!

One of the things that makes it stand out from the crowd is the unique battle system though. RPGs can really start getting samey without a little splash of imagination, and for this game that lies within the fighting! Having to time each strike and then also attack an enemy's weak side is a really neat little touch that makes enemy encounters something you have to practice to get better at! That goes for the manual style of defending too.

Basically, the more you play the better you should get at being able to attack and defend, which could essentially render you invincible (depending on what kind of attacks come your way, of course).

Anywho, I think I've rambled on long enough. If you're a fan of Zelda-esque map wandering and turn-based battle systems with a twist all mixed up in a wonderful retro blender then grab a tall glass of gaming goodness and drink up, my friends!

Keep up the awesome work too Peyton, this really is shaping up to a delightful game! =)