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Melee weapons would be appreciated, like knifes and such so if you run out of ammo you can still do something other than die.

Will do, or at least some other alternative if the player runs out of ammo.

That is a major problem with the prototype currently.

With Weapons such as a knife or baseball bat, I was thinking of the weapon doing damage based on velocity of the swing, or needs a minimum amount of velocity. That should counter the problem of players just waggeling a melel weapon into enemies.