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(3 edits)

Hey Dodg3r, so here's where we're at:

Based on the screenshot you posted, we can see that Text Elements/UI are staying on the screen when they shouldn't be. So this is telling us there's some sort of issue with Unity's Canvas and UI System. The intro of the game has a black fade-out, that is rendered using the aforementioned UI System. This is a big clue for us.

Something else interesting after doing some research, is that it seems that there's a pretty common issue for games under Linux with glibc 2.25. Which you said you've already tried and nothing worked.


As we continue to try to get to the bottom of this, we just wanted to say we really appreciate your patience, this is definitely a learning experience for us and we're really passionate about bringing this game to the Linux Gaming Community.

Some questions we have that may help us identify the issue:

  • Are you running the game as a 64 bit file? What happens if you run the 32 bit version?
  • When the game launches, do you see the intro just fine? (Blue screen with warning, main menu with blurred out guy in background?)
  • Is the Manjaro distro you're using, also using the GLIBC 2.25 library? Does the problem occur if you use jemalloc, if applicable?
  • Do you have a dual monitor setup?/
  • does the problem persist when running the game in window mode or by switching to another app and switching back to the game?
  • PLEASE SEND US YOUR LOG FILE, you can find it in ~/.config/unity3d/CompanyName/ProductName/Player.log<br>

This is the QUICKEST way, We'll get to the bottom of this one way or another. We believe the Unity Player in linux may be clamping the resolution to 0x0, or the refresh rate to 0hz.

One other thing we've "Heard through the grapevine", but cannot confirm at the moment, is that Unity's Universal Build Target, which compiles the game for both 32 and 64 bit operating systems, only officially supports Ubuntu. While we don't think this is necessarily true, as we can't find any source to confirm it.


We are going to get a build of Ubuntu running here locally within the week, and do some internal testing ourselves, so if we find anything in the meantime we'll be sure to post about it here.


Best of luck, and let us know if you find anything!

Scythe Dev Team