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Hi @willowBySword,

Regarding bug #5, we are unable to reproduce the issue following your steps.

Please clear your launch.json file and try again. The default launch.json should look like this:

{
    "ip": "127.0.0.1",
    "port": 2345,
    "time_out": 30,
    "image_folders": ["./assets/images/"],
    "sound_folders": ["./assets/sounds/"],
    "//": "Scenario name must matches a file name in the './scenes/scenario/' directory",
    "//": "e.g. zola, ultron, venom_goblin",
    "campaign_name": "rhino",
    "//": "Hero name must matches a file name in the './scenes/heroes/' directory",
    "//": "e.g. spider_man, iron_man",
    "//": "Append another names for multiple player",
    "player_names": ["captain_america"],
    "//": "Engine will try to load this savedate when start",
    "replay": "",
    ",": ""
}

If the issue persists, could you please provide the following:

  1. Your log when you encounter this bug (the log is the output from the marvel-lcg.exe console).
  2. Your launch.json file.

Thank you for your cooperation.

Thank you for your replay.