Hi @willowBySword,
Regarding bug #5, we are unable to reproduce the issue following your steps.
Please clear your launch.json file and try again. The default launch.json should look like this:
{
"ip": "127.0.0.1",
"port": 2345,
"time_out": 30,
"image_folders": ["./assets/images/"],
"sound_folders": ["./assets/sounds/"],
"//": "Scenario name must matches a file name in the './scenes/scenario/' directory",
"//": "e.g. zola, ultron, venom_goblin",
"campaign_name": "rhino",
"//": "Hero name must matches a file name in the './scenes/heroes/' directory",
"//": "e.g. spider_man, iron_man",
"//": "Append another names for multiple player",
"player_names": ["captain_america"],
"//": "Engine will try to load this savedate when start",
"replay": "",
",": ""
}
If the issue persists, could you please provide the following:
- Your log when you encounter this bug (the log is the output from the marvel-lcg.exe console).
- Your launch.json file.
Thank you for your cooperation.