Hi @willowBySword,
Regarding bug #5, we are unable to reproduce the issue following your steps.
Please clear your launch.json file and try again. The default launch.json should look like this:
{ "ip": "127.0.0.1", "port": 2345, "time_out": 30, "image_folders": ["./assets/images/"], "sound_folders": ["./assets/sounds/"], "//": "Scenario name must matches a file name in the './scenes/scenario/' directory", "//": "e.g. zola, ultron, venom_goblin", "campaign_name": "rhino", "//": "Hero name must matches a file name in the './scenes/heroes/' directory", "//": "e.g. spider_man, iron_man", "//": "Append another names for multiple player", "player_names": ["captain_america"], "//": "Engine will try to load this savedate when start", "replay": "", ",": "" }
If the issue persists, could you please provide the following:
- Your log when you encounter this bug (the log is the output from the marvel-lcg.exe console).
- Your launch.json file.
Thank you for your cooperation.