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(+1)

Very, very stylish! Also very difficult for me! I got to wave XIX at my best. The upgrade system is neat, getting one health back per fight is nice and it's fun to play.

For me the best upgrade is the stun, because the lunge from attacking usually gets me hit by any enemy who can't be one-shot. The damage increase didn't appear to do anything, at the point where I got it only two enemies took multiple hits (the shields and the dashers) and the dashers still took two hits afterward, which did me in. Maybe it's a random trigger?

The controls were a bit difficult for me, both the arrow keys option and WASD. I really wanted to play it with a controller, but that doesn't seem to be an option. It's tough to need to face enemies to attack without running into them, or letting them run into you, but I'm guessing that was an intentional difficulty choice. :)

(+2)

Ayy great job for making it that far!

I do agree that the damage increase could be communicated a bit more clearly, there's currently no sound que/indicator that your attacks are dealing more damage (the dashers have 3 HP actually so 2 hits were normal). I'll try to add a bit more effects or things to communicate them better in a future patch! (Even with 10 days, I can't exactly polish everything XD, thanks for letting me know tho!)

Shielded enemies defo are a pain to deal with, there's a shield piercing upgrade that lets you instantly destroy them, originally the damage increase would also do the same thing but it got a bit too OP (no one needed the shield piercing upgrade) so we had to create a temporary "duct-tape" solution to balance it out.

As for gamepad support, it was originally in the game, but something broke it, not quite sure what happened but will defo polish things up a bit more.

Genuinely though, thanks for the constructive feedback! (Seriously!) Will attempt to rectify most of these Issues in a future patch/android release, Thanks for trying it out ✨!


P.S. There's actually hidden mechanic to the attack system (this isn't taught anywhere in the game, will also fix that in a future patch), every third attack will do a "stab/lunge" attack (your attacks are a bit longer than usual) which also does double damage to non-shielded enemies. Originally this could also pierce shields but my duct-tape solution broke it ._.