Latest freeon hold Page 4 (138 results)
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Blend layers together to create smooth paths without parallax mapping.
A little side project I've worked on for fun. It's about procedurally generating islands out of hexagonal tiles.
Run in browser
A short experience where a grey-goo nano-swarm annihilates asteroids as it travels across the universe.
Basicly a clone of Hackertyper.com just that the code is randomised and not just pulled straight from the linux kernel
Procedural 2D platform game map generator, created for #procjam 2014