So I don't feel entirely equipped to review this game, I've played it but I hacked it up a lot to fix a Cyberpunk campaign with no aliens, no interstellar travel, longstanding PCs, and myself as a GM.
And that was a fair bit of prep but it went off quite well, our players spent more time on a seating chart for the final banquet than solving any other task.
The game as written seems interesting to run, I'd like to run it sometime, it's a delightful read. The art and theme go hand in hand to make a compelling universe.
(Again, having not played it as-written) I think some of the ship-related rules don't shine as well as the character rules, I think if I ran this the players would explicitly be running their cruise on their former bounty hunting ship, and upgrading and fixing it would be similar to how characters are handled.
My other concern is it could use some more events, though there is a fan supplement that helps there.
The Vibes Are Immaculate And I Can't Wait To Play This