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A jam submission

XKCDgamejamView game page

Submitted by kevinttan — 2 days, 17 hours before the deadline

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XKCDgamejam's page


CriteriaRankScore*Raw Score
xkcd-ness (how well it matches/interprets the comic)#602.9664.400

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Link to xkcd comic / 'what if' article the game is based on

Please list any pre-made art/music/other assets that you used.

Team size


Team's social media links:

Anything else you want players to know before they play?
Have fun! if you have any games i can play on my stream send it to me by joining my discord:

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The first xkcd GameJam game I will play!


Thank you so much for the video! super appreciated it! :) 


Fun concept. Loved how it could easily could have been embedded into the XKCD website. If you really wanted to "game this up game up boi" you could add a sudden permadeath mode to make it challenging, or add random "spin" directions each time to make it more otherwise could job. Also it would be funny if you went fast enough either 

a. the world stops spinning 

b. you catch on fire.


To be dead honest this being launched not even a full twelve hours after the starting point I was very very VERY ready to see this be a lazy attempt at grabbing some steam games

BUT thankfully I was very wrong it may be one screen but it proves a point or a logical flaw like most good XKCD comics and you decided to capture the spirit of that BY FINDING A LOGICAL FLAW IN AN XKCD COMIC! BRILLIANT! Like seriously good job.

 What I love most about this is that you use the medium of interactive games to solidify your point by making the player experience the passing of time and put futile effort into spinning! I can't wait to see what else others come up with because at the end I'm going to compile the winners and my favorites into and XKCD game jam analysis video on my channel where I do Game Design analysis so sub to be notified of that if you want!